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It's Bourne again ... but this time as a video game
August 08, 2007 With "The Bourne Ultimatum" pulling in $70.2 million in its first weekend alone and delivering the biggest August opening of a film ever, surely someone would want to transform it into a similarly hot video game. [...] the one that Vivendi Games has up its sleeve for a mid-year 2008 release on the PlayStation 3 and Xbox 360 is no "movie game," its developers insist. Not at all," says Emmanuel Valdez, chief creative officer of High Moon Studios, Vivendi's San Diego-based internal developer which is building "The Bourne Conspiracy.
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