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Casual game developers wary of new windows
January 10, 2007 With Windows Vista set for release on Jan. 30, you'd assume video game developers are geared up and ready to deal with the changes that each new version of Windows invariably demands. But, from the considerable chatter among developers of casual games, it appears that many are bracing for the worst, including higher production costs, pressure to get their unrated games rated, and having their games mysteriously disappear from consumers' desktops. Discussion among members of the Casual Game Developers SIG of the International Game Developers Association (IGDA) began on Dec. 18 when David Selle reported in a posting that "about 80% of the games we get from third-party developers have some kind of issue with Vista."
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