Barker, Woo in 'Demonik' endeavors
Barker in 'Demonik' endeavor
May 9, 2005
Clive Barker is set to share his unique brand of horror with movie and video game audiences in the form of "Demonik."
The feature film has John Woo and Barker attached as producers. Barker has the option to write, having begun a treatment that is being shopped to studios by Woo's Tiger Hill Entertainment.
The video game already is under way from Tiger Hill, game developer Terminal Reality and game publisher Majesco, with the goal of shipping next year for next-generation consoles.
"In this game, you'll not only be witness to the genesis of a new villain, but you can play him," Barker said. "I find that to be an extremely interesting way to create a new and compelling franchise."
In addition to the movie, there have been discussions about a graphic novel and limited-edition statue to coincide with the game launch, said Tiger Hill co-founder and producer Brad Foxhoven.
"Clive is known for creating great and horrific villains," Foxhoven said. "In the game, you get to play the villain, and in the movie, you will be terrified by him."
Barker is set to oversee the story, character designs and voice talent for the next-generation horror game as well as direct the in-game cinematics.
The third-person action game will put players into the shoes of what Foxhoven described as "the ultimate bad guy, wreaking havoc with a variety of innovative and spectacular powers and abilities."
"Demonik" will be an intense gaming experience, Barker said. "I'm having a lot of fun enriching the game's mythology and polishing the characters till they shine. And, of course, adding a little bit of Barker darkness."
Majesco vp marketing Ken Gold said that Barker is working closely with Terminal Reality to develop a new mythology for the game. He emphasized that this is not a traditional zombie or vampire story or anything related to the nature of demons as the world knows them.
"Having the opportunity to bring in the renowned talents of Clive Barker will enhance every aspect of this game," Gold said. "His story lines, stylized characters and wildly imaginative and original ideas will breathe life, death and the human experience into the fantasy horror world of 'Demonik.' "
The property originated with Terminal Reality, best known for its "BloodRayne" franchise. Woo and Tiger Hill brought Barker into the project and helped Majesco connect with artist and writer talent for the game. The plan is to bring in known actors to breathe life into the game's characters, Foxhoven said.
This is not Barker's first foray into video games. He previously worked on "The Undying," which Electronic Arts published for the PC in February 2001.
The feature film has John Woo and Barker attached as producers. Barker has the option to write, having begun a treatment that is being shopped to studios by Woo's Tiger Hill Entertainment.
The video game already is under way from Tiger Hill, game developer Terminal Reality and game publisher Majesco, with the goal of shipping next year for next-generation consoles.
"In this game, you'll not only be witness to the genesis of a new villain, but you can play him," Barker said. "I find that to be an extremely interesting way to create a new and compelling franchise."
In addition to the movie, there have been discussions about a graphic novel and limited-edition statue to coincide with the game launch, said Tiger Hill co-founder and producer Brad Foxhoven.
"Clive is known for creating great and horrific villains," Foxhoven said. "In the game, you get to play the villain, and in the movie, you will be terrified by him."
Barker is set to oversee the story, character designs and voice talent for the next-generation horror game as well as direct the in-game cinematics.
The third-person action game will put players into the shoes of what Foxhoven described as "the ultimate bad guy, wreaking havoc with a variety of innovative and spectacular powers and abilities."
"Demonik" will be an intense gaming experience, Barker said. "I'm having a lot of fun enriching the game's mythology and polishing the characters till they shine. And, of course, adding a little bit of Barker darkness."
Majesco vp marketing Ken Gold said that Barker is working closely with Terminal Reality to develop a new mythology for the game. He emphasized that this is not a traditional zombie or vampire story or anything related to the nature of demons as the world knows them.
"Having the opportunity to bring in the renowned talents of Clive Barker will enhance every aspect of this game," Gold said. "His story lines, stylized characters and wildly imaginative and original ideas will breathe life, death and the human experience into the fantasy horror world of 'Demonik.' "
The property originated with Terminal Reality, best known for its "BloodRayne" franchise. Woo and Tiger Hill brought Barker into the project and helped Majesco connect with artist and writer talent for the game. The plan is to bring in known actors to breathe life into the game's characters, Foxhoven said.
This is not Barker's first foray into video games. He previously worked on "The Undying," which Electronic Arts published for the PC in February 2001.
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