'Shadow of the Colossus' to become a movie
Empty"Shadow of the Colossus" is heading to the big screen.
The colossally popular video game is being developed as a feature by producer Kevin Misher, who has set the project up at Sony; the studio's sister division Sony Computer Entertainment is behind the video game.
Justin Marks, the go-to young scribe who's writing "20,000 Leagues Under the Sea" for McG at Disney, is attached to pen the script.
Colossus, which was developed for the PlayStation 2, was released in the U.S. in 2005. It quickly became a huge hit as well as a critical favorite.
The game centers on the character Wander, who along with his horse Agro travels across a Western-style landscape to defeat enemies known as Collosi, with Wander's larger aim to save the girl Mono.
The game's landscape is minimalist and lacks some of the ensemble characters of other video games; instead, the challenge lies in locating the remote Colossi and uncovering their weaknesses through a series of puzzle-like challenges. Its scenes as well as its soundtrack are regarded by many as highly cinematic.
Video games have been a hot commodity recently in Hollywood development circles, with titles like "Max Payne" and "BioShock" attracting top level talent, though their boxoffice track record has been more checkered.
Misher has several movies set to release in the coming months, including the Channing Tatum-Terence Howard street-fighting drama "Fighting" and the Johnny Depp period gang pic "Public Enemies." The WMA-repped Marks also is attached to pen the comic-book adaptation "Suicide Squad" for Warners, among other projects.