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The Western adventure, which was released Oct. 26, has sold 23 million copies worldwide. The success of the title isn’t surprising, considering Red Dead Redemption 2 earned $725 million in its first weekend of release and was the top-selling game of 2018.
The game’s online component, Red Dead Online, is also outpacing GTA Online in terms of engagement, Take-Two Interactive CEO Strauss Zelnick said. Considering GTA Online‘s extremely long legs in the market (the online component of Grand Theft Auto V originally launched in October 2013 and is still a major revenue driver for the company), the early success of Red Dead Online may very well be a harbinger of thinigs to come.
Red Dead helped Take-Two’s net revenue in Q3 grow to $1.2 billion, a massive increase from $480.8 million in the same quarter of 2017. Net income grew to $179.9 million, compared to $25.1 million for the same period last year. The company’s expectations for net revenue totals at the end of the fiscal year on March 31 range between $2.6 billion to $2.7 billion.
It wasn’t only Red Dead Redemption 2 that drove revenue, as Take-Two’s 2K banner also released NBA 2K19, which was the best-selling sports game in the U.S. in 2018. Meanwhile, the port of Sid Meier’s Civilization VI to the Nintendo Switch exceeded the company’s expectations.
Looking ahead, Take-Two has two smaller titles from their private division (Ancestors: The Humankind Odyssey and The Outer Worlds) set for release in 2019, while Rockstar’s Red Dead Online and GTA Online continue to drive revenue for the company.
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